Carve Wood ADMIN ABUSE Carve Wood Seed Tier List
Eternal on top, Common as tutorial fuel — what to plant when luck is live.
Every session starts at the red lever. The seed that lands on the platform decides whether the next twenty minutes print Coins or print firewood. Sportskeeda lists eight rarities in order: Common, Uncommon, Rare, Epic, Legendary, Mythical, Sacred, Eternal. Higher rarities grow slower and sell for more after you carve. This list ranks them for a player who can already complete the core loop.
Use it with rare seeds, mutations, and Admin Abuse prep. 2x Roll Luck doubles your chance to see the top rows; it does not change the rows.
S tier — plant immediately
Eternal. Current ceiling. Longest growth, highest sale potential, first thing you protect from a mistaken chop. During luck windows, empty a bed rather than plant a Rare over this. Hand-carve only. If Auto Lathe touches an Eternal, you spent the rarity tax for nothing.
Sacred. One step down, still a headline log. Same rules: reserved bed, manual lathe, ideally a mutation from Starfall/Electrified/Moonlit before you cut.
A tier — always keep
Mythical. Pays for extra seedbeds. Worth displaying even at 80% accuracy.
Legendary. The rarity where rerolling Commons becomes obviously correct. Keep two growing if beds allow.
B tier — honest income
Epic. First “I am playing the real game” seed. Plant it early, replace it later. Fine Auto Lathe target if the queue is huge.
Rare. Filler that still teaches carving. Do not plant Rare during 2x Weekend if you can afford to skip.
C tier — tutorial fuel
Uncommon. Acceptable for the first hour and for Woodchips. Chop freely.
Common. The free lever seed exists so you are never stuck. Plant it on a spare bed, not on your only bed, once you own two plots. Rain lightning on a Common is a wasted insta-grow — leave a bed empty instead. See events.
Glow Seeds and special rolls
The Starter Pack can include Glow Seeds plus a Diamond Axe and Coins. Treat Glow as A/S until a patch says otherwise: they are paid convenience and should sit in beds that you will actually harvest this session, not forgotten in a corner.
There is no public percentage table for each rarity. Anyone quoting “Eternal is 0.01%” without a datamine is guessing. Play the empirical way: skip buys beneath your current floor, raise the floor after each extra bed, and spend 2x Roll Luck only while you are at the lever.
Admin Abuse planting rules
- Pre-clear at least two beds.
- Hold Coins for expensive rolls.
- If the host inflates luck, do not panic-buy the first Uncommon.
- If lightning is active, an empty bed beats a Common.
- Tag mutated S-tier trees so you do not chop them at 40% stamina while clicking workers.
Workers should not be allowed to waste an Eternal if your hire order lets them chop indiscriminately. Check workers before a scheduled boost.
Selling order after the chop
Carve S and A by hand using how to carve. Push those sculptures to the front of the Sell Zone. B and C can rotate through Auto Lathe. Paintbrush’s 2x customers only multiplies what is on the counter — fill it with S/A pieces first.
If you need a one-line memory aid: never let Common occupy a bed that Eternal might need in the next three minutes. That sentence is the seed tier list.
For pass spending that feeds this list, open gamepasses. For controls so you can actually roll on mobile, open controls.
Frequently Asked Questions
Quick answers for Carve Wood Admin Abuse, codes, seeds, and carving.
Is there a rarity above Eternal?
Not as of the 26 Aug 2026 Sportskeeda guide. If a patch adds one it will be on the changelog.
Should I skip Common forever?
Skip planting it on premium beds. The free first roll can still be a Common — sell it and move on.
Does 2x Roll Luck change the tier order?
No. It only changes how often you see S/A. The order stays Eternal down to Common.
Which seed should I plant before logging out?
The highest rarity you own. Offline growth is wasted on Commons. See how to play.